KOL update

Sep. 8th, 2006 08:22 am
yendi: (Default)
[personal profile] yendi
So, for those wondering about my KOL hardcore run:

After Day 17, I'm five muscle points away from level 11. I've switched from my Sombrero to my GPOAS, as I want to level the latter familiar, and I'll make it to level 11 before I've gotten everything I need, anyway.

Things I still need:

7 Stars and 4 Lines (for the Star Key)
Acoustic Guitarrrr/Disco Banjo (the latter if another clover day comes along soon)
Stolen Accordion (bad sewer luck, although a clover day would solve this, too).
Possibly a torpedo (I've got all the other tower items)

Of course, I'll also need to train my final two familiars, but I don't want to bother wasting adventures on them until I know which ones are needed.

I do not, alas, have the Knob Goblin Elite Guard outfit, so no pet-buffing potion for me. Not sure if it's worth backfarming for it (I'd need all three items). I do have a good supply of green snowcones, though.

Meat hasn't really been an issue, as I've usually had enough for medicinal herbs, my only major expense other than skills. And farming for that Heavy D nabbed me nine gift certificates, so I doubt I'll run out before I finish this run, no matter how badly the constellations kick my ass.

My big concern, aside from the farming, is the final run. I've never tried an endgame without being able to lower my moxie, but I can't do that here. Should be interesting.
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