First, start with an indie game that clearly has one of my
top three games of all time as one of its inspirations (see the
video here if you have any doubt). Then, make sure you release it on the Mac as well as PC.
And then, prove that you're
made of awesome.
Seriously. I completely prefer the keyboard option myself, but the fact that, on hearing that for some people, using the mouse make the game more accessible, the dev decided to add it? The sort of thing I wish were normal behavior in this industry.
(Link found via
The Border House.)