(no subject)

Date: 2005-09-26 12:27 pm (UTC)
From: [identity profile] mgrasso.livejournal.com
Wasn't PBeM Diplomacy the reason the internet was invented? The government had to give all of those Harvard IR majors something to do when they weren't planning juntas or assassinating Kennedys.

(no subject)

Date: 2005-09-26 12:49 pm (UTC)
From: [identity profile] terracinque.livejournal.com
Good guess, but the internet is for porn.

(no subject)

Date: 2005-09-26 12:37 pm (UTC)
lovingboth: (Default)
From: [personal profile] lovingboth
Depends on your definition of 'recent', but this is the third PC version: Avalon Hill did one in the days of DOS.

(no subject)

Date: 2005-09-26 12:44 pm (UTC)
From: [identity profile] slipjig.livejournal.com
Actually, I've seen one of those games put to good use: If you're playing the flesh-and-blood version, it can do the dirty work for you, eliminating those I-support-him-but-she-counters-but-he-eliminates-the-counter-which-cancels-this-convoy-which.... arguments

(no subject)

Date: 2005-09-26 12:57 pm (UTC)
From: [identity profile] mister-wolf.livejournal.com
Dude, that's Paradox. If anybody can pull it off, they can. Though I admit, I don't see how. Call it simple, honest faith.

(no subject)

Date: 2005-09-26 01:12 pm (UTC)
From: [identity profile] mister-wolf.livejournal.com
What? Nonononono. This Europa Universalis, Victoria, Hearts of Iron Paradox. Scandinavians who specialize in richly historical strategy games. The diplomatic engine in these games is pretty smart already, so I'm curious to see what they do with it in Diplomacy.

(no subject)

Date: 2005-09-26 01:46 pm (UTC)
From: [identity profile] mister-wolf.livejournal.com
Yeah, even if it's a really awesome game, it's liable to be a rather different experience that the board game. Frankly, I'm not sure what they're thinking, but if anybody can pull if off, these guys can.

(no subject)

Date: 2005-09-26 01:32 pm (UTC)
From: [identity profile] boutell.livejournal.com
My favorite Diplomacy variant ever is the Game of Thrones board game.

(no subject)

Date: 2005-09-26 01:33 pm (UTC)
From: [identity profile] shawnj.livejournal.com
I can't imagine it would be as fun. It would have to have one hell of an AI.

(no subject)

Date: 2005-09-26 03:07 pm (UTC)
From: [identity profile] experimentego.livejournal.com
In my hazy misremembered past as a hardcore computer gamer, I feel like they've tried to adapt Diplomacy fifty times already.

And who wants to play Diplomacy against the computer? It took them decades to come up with the artificial intelligence needed to beat Kasparov, and they think they can come up with something half as decent for a game with so many variables? Never mind the fact that the attention devoted to artificial intelligence in modern computer games is only 5% of what aesthetic values gets.

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