yendi: (Green Kiki)
[personal profile] yendi
Everyone (rightly) assails Electronic Arts for their Free-to-Play model and how it undercut Dungeon Keeper, Madden, Ultima, and other franchises on mobile devices.

But everyone also throws Plants vs Zombies 2 into that listing.

And that's fucking wrong.

PVZ 2 was a solid game on release, and has gotten better and better with each update. There are no timers (the bane of FTP games), and the game is entirely playable and winnable without paying a cent. The stuff you can buy are new plants and coins that allow power-ups. Or, to put it another way, you can basically pay for the equivalent of cheat codes.

That's a fine model by me.

There are more levels in the game now than in the original paid game. They've added Vasebreaker, the second-best of the minigames, and I hope they'll add "I, Zombie," which was the best one. But as it stands, it's a damned fine game, and really deserves not to be lumped in with the rest of those creative failures.

(no subject)

Date: 2014-09-12 06:29 pm (UTC)
rosefox: Green books on library shelves. (Default)
From: [personal profile] rosefox
I found PVZ2 unplayable and boring, personally.

(no subject)

Date: 2014-09-13 01:36 am (UTC)
rosefox: Green books on library shelves. (Default)
From: [personal profile] rosefox
It's been a while, but as I recall it required far more intensive arm usage than I was capable of. You say it's not timer-based, but there is an implicit timer in the relentless approach of the zombies; if you don't play quickly, you lose.

(no subject)

Date: 2014-09-14 04:58 am (UTC)
rosefox: Green books on library shelves. (Default)
From: [personal profile] rosefox
Oh, I love the free-to-play timer model! It's what lets me go to bed instead of staying up playing Juice Cubes all night. :)

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